
Eternal Night Mikakka
The Coalition of Miners FUBAR.
2
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Posted - 2017.06.11 12:48:50 -
[1] - Quote
This has to be singlehandedly the worst update to an mmo I have seen in nearly a decade. These nerfs are based on highly inaccurate data using extreme outliers in order to create the illusion of a problem that doesn't exist. Carrier and super ratting is not the issue here, the actual problem lies with the entire PVE system of eve online. The solution to this so called isk faucet is not nerfing an entire shipline to the point of uselessness. I can't understand why the CCP dev team decided to implement a solution that imbalances the game to the point where battleships can out perform an entire class of ships that take months of dedicated training to skill into (not counting skill injectors).
The decision to implement these changes is obviously a rushed and ill thought out. I am surprised any developer could choose to make such a careless decision like this without first consulting their customer base or community representatives such as the CSM. In the past CCP has consulted the community prior to updates such as this, which begs the question why they wouldn't have given the community time to discuss these changes with the dev team.
The only other game I have played that showed this same disconnect from their community and made drastic changes like this over"RMT" and "inflation" was Runescape back in 2007. During this time Jagex (the developers of Runescape for the few who don't know) took similar measures as the one we are seeing here, instead of addressing the actual problems with their game at the time they decided to completely strip entire features from the game. Starting with the removal of PVP via the wilderness which had a similar high risk high reward PVP gameplay we have, and ending with the removal of free trade between players and replacing it with a harshly limited system. Not surprisingly these changes, and Jagexs utter disregard of the community caused outrage and a massive drop in subscriptions. To this day, Runescape hasn't recovered from this even after they reversed these decisions in 2011. The damage is done.
I hate to think about this, but I see CCP taking this in the same direction Jagex did in 2007. They are ignoring their consumers, they are ignoring the actual problems with the game, they are ignoring the obvious imbalances in the game, and worst of all they are refusing to come to a rational and meaningful solution. Most will argue the changes over the past 3 years are the bulk of their concern and this is the straw that broke the camel's back. Don't get me wrong for me this this definitely broke my camel's back, however for me my complaints start with the pheobe changes and fozzie doc, because it is around this time CCP began to ignore their customers again after the whole monocle riots in 2011. All of these changes were exactly like the changes Jagex made in the past. Brute forced methods that only treat the symptoms, not the root of the issue. Fozzie sov has made the game more stagnant and boring than ever, the jump drive changes, while i will admit were necessary to an extent, make getting an outright chore.
What's worse is any negative feedback about these updates has been either outright ignored or held in contempt by CCP. Which isn't an attitude a developer should have towards their players. CCP, your players are your customers why are you treating your customers with outright disrespect like this. This is unprofessional and totally unacceptable.
Honestly if it weren't for the fact I LOVE the friends I made in this game and I LOVE the corp I run, I would have unsubscribed outright. Instead you're picking and only have to deal with losing 4 out of my 5 subs. Anyway I will stop here before I continue to get petty. My point here is that you need to listen to your customers CCP, and actually look into finding real meaningful solutions. Not just useless patch and fix methods that ultimately destroy the game.
TL;DR Listen to your customer base CCP, don't be Jagex and ruin it with stupid brute force fixes.
Also **** this update |